Presence as a Function of Update Rate Within Virtual Environments 951569
The effect of varying the update rate of a computer-generated simulation (5, 10, 15, 20, 25 Hz) on the sense of presence within virtual environments was investigated. Thirteen subjects were asked to navigate throughout a virtual environment and perform a search related task. The results indicated that presence within the virtual environment was significantly less using an update rate of 5 and 10 Hz when compared to update rates of 20 and 25 Hz. Furthermore, the reported level of presence using a 15 Hz update rate was similar to the reported level of presence using update rates of 20 and 25 Hz. The implications of the results are discussed.
Citation: Barfield, W. and Hendrix, C., "Presence as a Function of Update Rate Within Virtual Environments," SAE Technical Paper 951569, 1995, https://doi.org/10.4271/951569. Download Citation
Author(s):
Woodrow Barfield, Claudia Hendrix
Pages: 9
Event:
International Conference on Environmental Systems
ISSN:
0148-7191
e-ISSN:
2688-3627
Related Topics:
Virtual reality
Simulation and modeling
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